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game.title = "Demo game";
game.author = "Mike Buland";
game.version = 1;
game.revision = 0;
game.start = <<start>>;
global
{
command: "eat" object
{
display(object);
}
}
function sillyDisplay( txt, extra )
{
display("!~! " + txt + " !~!");
if extra then
{
display("And then some extra!");
}
else
{
display("...no extra for you");
}
}
function myGoto( txt )
{
display( txt );
goto( txt );
}
function getThing()
{
display( situation.thing );
}
situation <<start>>
{
setup
{
situation.thing = 55;
player.name = "Bob";
name = player.name + "o";
name += " The Man";
display("This is the setup phase for start, " + name);
sillyDisplay( "Hello", name == player.name );
display( exists(name) );
delete( name );
display( exists(name) );
getThing();
myGoto( <<stuff>> );
display("You shouldn't see this.");
}
enter
{
display('''This is the enter part of the start situation''');
}
}
situation <<stuff>>
{
setup
{
situation.thing = "Just a thing";
}
enter
{
getThing();
display('''Entered stuff''' + player.name);
count = 0;
while count < 5 do
{
display('thing to count!');
count += 1;
}
}
}
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